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Launch the Fleet — Warhammer 40,000 Commander

Launch the Fleet

40K · Warhammer 40,000 Commander #188 · Rare · released 2022-10-07

{W}
Sorcery
Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Launch the Fleet is a rare white sorcery from Warhammer 40,000 Commander (2022). It has been printed 3 times across 2 sets, from 2014 to 2022. Recent market prices range from $0.41 to $2.57 depending on printing and finish. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker and Penny Dreadful.

USD$0.47
IllustratorGames Workshop
LanguageEN
Layoutnormal
ScryfallView

Format legality

Where you can play Launch the Fleet in sanctioned and popular formats.

All printings (3)

Prices range from $0.41 to $2.57 across finishes. Cheapest printing: Journey into Nyx at $0.41.

SetNo.RarityPriceFoil
Journey into Nyx15Rare$0.41$0.73
Warhammer 40,000 Commander188★Rare—$2.57
Warhammer 40,000 Commander This page188Rare$0.46—

More from Warhammer 40,000 Commander

See all 617 cards in Warhammer 40,000 Commander →

Rulings

Official rulings from Wizards of the Coast (7).

  • 2014-04-26You declare which player or planeswalker each token is attacking as you put it onto the battlefield. It doesn't have to be the same player or planeswalker the original creature is attacking.
  • 2014-04-26Although the tokens are attacking, they were never declared as attacking creatures (for purposes of abilities that trigger whenever a creature attacks, for example).
  • 2014-04-26You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
  • 2014-04-26The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
  • 2014-04-26If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
  • 2014-04-26If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • 2014-04-26If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.

Frequently asked questions

Is Launch the Fleet legal in Commander?
Yes — Launch the Fleet is legal in Commander (EDH).
What formats is Launch the Fleet legal in?
Launch the Fleet is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker and Penny Dreadful.
How many times has Launch the Fleet been printed?
Launch the Fleet has been printed 3 times across 2 sets, from 2014 to 2022.
What is the cheapest printing of Launch the Fleet?
The cheapest printing is Journey into Nyx (#15) at about $0.41.
Who illustrated Launch the Fleet?
This printing of Launch the Fleet was illustrated by Games Workshop.