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Home · Sets · Mystery Booster Playtest Cards 2021 · #26
Loopy Lobster — Mystery Booster Playtest Cards 2021

Loopy Lobster

CMB2 · Mystery Booster Playtest Cards 2021 #26 · Rare · released 2021-08-20

{2}{U}
Creature — Lobster
Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.) Stage 1 — (1/4) Stage 2 — (4/1) Evolve Stage 3 — (2/4) {U}: Loopy Lobster gets +1/-1 until end of turn. Stage 4 — (4/4) Vigilance. {T}: Draw 2 cards.

Loopy Lobster is a rare blue creature from Mystery Booster Playtest Cards 2021 (2021). It has been printed 2 times across 2 sets, from 2019 to 2021. Recent market prices range from $0.30 to $0.81 depending on printing and finish.

USD$0.30
IllustratorRachel Turian
LanguageEN
Layoutnormal
ScryfallView

Format legality

Where you can play Loopy Lobster in sanctioned and popular formats.

All printings (2)

Prices range from $0.30 to $0.81 across finishes. Cheapest printing: Mystery Booster Playtest Cards 2021 at $0.30.

SetNo.RarityPriceFoil
Mystery Booster Playtest Cards 201926Rare$0.81—
Mystery Booster Playtest Cards 2021 This page26Rare$0.30—

More from Mystery Booster Playtest Cards 2021

See all 121 cards in Mystery Booster Playtest Cards 2021 →

Rulings

Official rulings from Wizards of the Coast (12).

  • 2019-11-12A permanent with four-faced starts at stage 1.
  • 2019-11-12If Loopy Lobster somehow enters the battlefield tapped, it will still be at stage 1.
  • 2019-11-12If an object becomes a copy of a permanent with four-faced, that object remains at the stage it was. If it wasn’t at a stage, it’s at stage 1.
  • 2019-11-12A creature card with four-faced that isn’t on the battlefield is a 0/0 creature.
  • 2019-11-12Activating Loopy Lobster’s stage 3 ability creates an effect that lasts even if it moves to stage 4 during that turn.
  • 2019-11-12Evolve means “Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.”
  • 2019-11-12When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
  • 2019-11-12Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.
  • 2019-11-12If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
  • 2019-11-12If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
  • 2019-11-12If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
  • 2019-11-12When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, its toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.

Frequently asked questions

Is Loopy Lobster legal in Commander?
No — Loopy Lobster is not currently legal in Commander.
What formats is Loopy Lobster legal in?
Loopy Lobster is not currently legal in any major constructed format.
How many times has Loopy Lobster been printed?
Loopy Lobster has been printed 2 times across 2 sets, from 2019 to 2021.
What is the cheapest printing of Loopy Lobster?
The cheapest printing is Mystery Booster Playtest Cards 2021 (#26) at about $0.30.
Who illustrated Loopy Lobster?
This printing of Loopy Lobster was illustrated by Rachel Turian.