◆
Decktrove
Home · Sets · Aetherdrift Commander · #128
Decoction Module — Aetherdrift Commander

Decoction Module

DRC · Aetherdrift Commander #128 · Uncommon · released 2025-02-14

{2}
Artifact
Whenever a creature you control enters, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand.
Progress leads to inspiration.

Decoction Module is an uncommon artifact from Aetherdrift Commander (2025). It has been printed 4 times across 4 sets, from 2016 to 2025. Recent market prices range from $0.16 to $1.26 depending on printing and finish. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic and Brawl.

USD$0.35
IllustratorAaron Miller
LanguageEN
Layoutnormal
ScryfallView

Format legality

Where you can play Decoction Module in sanctioned and popular formats.

All printings (4)

Prices range from $0.16 to $1.26 across finishes. Cheapest printing: Kaladesh at $0.16.

SetNo.RarityPriceFoil
Kaladesh205Uncommon$0.16$1.26
Kaladesh Remastered232Uncommon——
Modern Horizons 3 Commander288Uncommon$0.22—
Aetherdrift Commander This page128Uncommon$0.29—

More from Aetherdrift Commander

See all 184 cards in Aetherdrift Commander →

Rulings

Official rulings from Wizards of the Coast (9).

  • 2024-06-07{E} is the energy symbol. It represents one energy counter.
  • 2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • 2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • 2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • 2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • 2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • 2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • 2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • 2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

Frequently asked questions

Is Decoction Module legal in Commander?
Yes — Decoction Module is legal in Commander (EDH).
What formats is Decoction Module legal in?
Decoction Module is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic and Brawl.
How many times has Decoction Module been printed?
Decoction Module has been printed 4 times across 4 sets, from 2016 to 2025.
What is the cheapest printing of Decoction Module?
The cheapest printing is Kaladesh (#205) at about $0.16.
Who illustrated Decoction Module?
This printing of Decoction Module was illustrated by Aaron Miller.