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Primordial Mist — Duskmourn: House of Horror Commander

Primordial Mist

DSC · Duskmourn: House of Horror Commander #123 · Rare · released 2024-09-27

{4}{U}
Enchantment
At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)

Primordial Mist is a rare blue enchantment from Duskmourn: House of Horror Commander (2024). It has been printed 3 times across 3 sets, from 2018 to 2024. Its recent market price is about $0.36. It is legal in Legacy, Vintage, Commander and Oathbreaker.

USD$0.33
IllustratorTitus Lunter
LanguageEN
Layoutnormal
ScryfallView

Format legality

Where you can play Primordial Mist in sanctioned and popular formats.

All printings (3)

Prices range from $0.36 to $0.36 across finishes. Cheapest printing: Commander 2018 at $0.36.

SetNo.RarityPriceFoil
Commander 201812Rare$0.36—
Treasure Chest70733Rare——
Duskmourn: House of Horror Commander This page123Rare$0.36—

More from Duskmourn: House of Horror Commander

See all 333 cards in Duskmourn: House of Horror Commander →

Rulings

Official rulings from Wizards of the Coast (20).

  • 2018-07-13Activating Primordial Mist's last ability doesn't trigger abilities that trigger "when [something] is turned face up."
  • 2018-07-13If you activate Primordial Mist's last ability but don't play the exiled card this turn, it remains exiled.
  • 2018-07-13You must follow the normal timing permissions and restrictions of each card you play.
  • 2018-07-13You may play a land exiled this way only if you have an available land play this turn.
  • 2018-07-13You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs such as evoke costs.
  • 2018-07-13Casting an exiled card causes it to leave exile. You can't cast it multiple times.
  • 2018-07-13If you somehow control a face-down token, you may exile it to activate Primordial Mist's last ability, but you won't be able to cast that token.
  • 2018-07-13The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
  • 2018-07-13The face-down characteristics of a permanent are copiable values. If another object becomes a copy of a face-down creature or if a token is created that's a copy of a face-down creature, that new object is a 2/2 colorless face-up creature with no abilities.
  • 2018-07-13Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
  • 2018-07-13Because face-down creatures don't have a name, they can't have the same name as any other creature or share any creature types with any other creature, even another face-down creature.
  • 2018-07-13Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
  • 2018-07-13A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
  • 2018-07-13Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
  • 2018-07-13At any time, you can look at a face-down permanent you control. You can't look at face-down permanents you don't control unless an effect instructs you to do so.
  • 2018-07-13If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
  • 2018-07-13You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using a morph ability, and so on).
  • 2018-07-13There are no cards in this set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
  • 2018-07-13If an effect tries to return a face-down creature to the battlefield after it leaves (such as Aminatou's second ability or Adarkar Valkyrie's delayed triggered ability), that effect returns the card face up. If it tries to put an instant or sorcery card onto the battlefield this way, that card remains in its current zone instead.
  • 2018-07-13Some previous Magic sets feature double-faced cards, which have a Magic card face on each side rather than a Magic card face on one side and a Magic card back on the other. If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. Although a double-faced card can enter the battlefield face down, one already on the battlefield can't be turned face down.

Frequently asked questions

Is Primordial Mist legal in Commander?
Yes — Primordial Mist is legal in Commander (EDH).
What formats is Primordial Mist legal in?
Primordial Mist is legal in Legacy, Vintage, Commander and Oathbreaker.
How many times has Primordial Mist been printed?
Primordial Mist has been printed 3 times across 3 sets, from 2018 to 2024.
What is the cheapest printing of Primordial Mist?
The cheapest printing is Commander 2018 (#12) at about $0.36.
Who illustrated Primordial Mist?
This printing of Primordial Mist was illustrated by Titus Lunter.