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Home · Sets · Duskmourn: House of Horror Commander · #8
Zimone, Mystery Unraveler — Duskmourn: House of Horror Commander

Zimone, Mystery Unraveler

DSC · Duskmourn: House of Horror Commander #8 · Mythic · released 2024-09-27

{2}{G}{U}
Legendary Creature — Human Wizard
Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Zimone, Mystery Unraveler is a mythic green-blue creature from Duskmourn: House of Horror Commander (2024). Recent market prices range from $0.35 to $0.52 depending on printing and finish. It is legal in Legacy, Vintage, Commander and Oathbreaker.

USD$0.46
USD Foil$0.40
IllustratorMila Pesic
LanguageEN
Layoutnormal
ScryfallView

Format legality

Where you can play Zimone, Mystery Unraveler in sanctioned and popular formats.

All printings

Prices range from $0.35 to $0.52 across finishes. Cheapest printing: Duskmourn: House of Horror Commander at $0.52.

SetNo.RarityPriceFoil
Duskmourn: House of Horror Commander This page8Mythic$0.52$0.35

More from Duskmourn: House of Horror Commander

See all 333 cards in Duskmourn: House of Horror Commander →

Rulings

Official rulings from Wizards of the Coast (19).

  • 2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • 2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • 2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • 2024-09-20Unlike a face-down creature that was cast using a disguise or morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
  • 2024-09-20If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
  • 2024-09-20If your library contains only one card when you manifest dread, you'll look at that card and put it onto the battlefield face down. You won't have the option to put it into your graveyard instead. If your library contains no cards when you manifest dread, you won't do anything.
  • 2024-09-20Some cards in the Duskmourn release have abilities that trigger "whenever you manifest dread." In circumstances where you are instructed to manifest dread but can't perform some or all of the steps of manifesting dread (probably because your library has one or fewer cards in it), these abilities will still trigger.
  • 2024-09-20At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
  • 2024-09-20If a face-down creature loses its abilities, it can't be turned face up with a disguise or morph ability because it will no longer have that ability (or the associated cost) once face up.
  • 2024-09-20To manifest dread, look at the top two cards of your library. Manifest one (by putting it onto the battlefield face down) and put the other into your graveyard. The card you put onto the battlefield becomes a 2/2 face-down creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
  • 2024-09-20Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
  • 2024-09-20A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
  • 2024-09-20Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
  • 2024-09-20If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
  • 2024-09-20You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered should remain clear, as well as what ability caused them to be face down. (This includes manifest, disguise, cloak, morph, and a few older effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
  • 2024-09-20If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
  • 2024-09-20Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
  • 2024-09-20Any time you have priority, you can turn a manifested permanent you control face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
  • 2024-09-20If a manifested creature would have disguise or morph if it were face up, you may also turn it face up by paying its disguise or morph cost, as appropriate.

Frequently asked questions

Is Zimone, Mystery Unraveler legal in Commander?
Yes — Zimone, Mystery Unraveler is legal in Commander (EDH).
What formats is Zimone, Mystery Unraveler legal in?
Zimone, Mystery Unraveler is legal in Legacy, Vintage, Commander and Oathbreaker.
How many times has Zimone, Mystery Unraveler been printed?
Zimone, Mystery Unraveler has a single printing, released in 2024.
What is the cheapest printing of Zimone, Mystery Unraveler?
The cheapest printing is Duskmourn: House of Horror Commander (#8) at about $0.52.
Who illustrated Zimone, Mystery Unraveler?
This printing of Zimone, Mystery Unraveler was illustrated by Mila Pesic.