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Merfolk Secretkeeper // Venture Deeper — Throne of Eldraine

Merfolk Secretkeeper // Venture Deeper

ELD · Throne of Eldraine #284 · Common · released 2019-10-04

{U} // {U}
Creature — Merfolk Wizard // Sorcery — Adventure
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.

Merfolk Secretkeeper // Venture Deeper is a common blue creature from Throne of Eldraine (2019). It has been printed 3 times across 2 sets. Recent market prices range from $0.26 to $0.44 depending on printing and finish. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Pauper, Oathbreaker, Historic, Brawl and Penny Dreadful.

USD$0.45
USD Foil$0.29
IllustratorAllen Williams
LanguageEN
Layoutadventure
ScryfallView

Format legality

Where you can play Merfolk Secretkeeper // Venture Deeper in sanctioned and popular formats.

All printings (3)

Prices range from $0.26 to $0.44 across finishes. Cheapest printing: Throne of Eldraine at $0.26.

SetNo.RarityPriceFoil
Throne of Eldraine This page284Common$0.44$0.29
Throne of Eldraine53Common$0.26$0.31
Magic Online Promos78822Common——

More from Throne of Eldraine

See all 397 cards in Throne of Eldraine →

Rulings

Official rulings from Wizards of the Coast (10).

  • 2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
  • 2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
  • 2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
  • 2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
  • 2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
  • 2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.
  • 2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
  • 2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
  • 2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • 2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.

Frequently asked questions

Is Merfolk Secretkeeper // Venture Deeper legal in Commander?
Yes — Merfolk Secretkeeper // Venture Deeper is legal in Commander (EDH).
What formats is Merfolk Secretkeeper // Venture Deeper legal in?
Merfolk Secretkeeper // Venture Deeper is legal in Pioneer, Modern, Legacy, Vintage, Commander, Pauper, Oathbreaker, Historic, Brawl and Penny Dreadful.
How many times has Merfolk Secretkeeper // Venture Deeper been printed?
Merfolk Secretkeeper // Venture Deeper has been printed 3 times across 2 sets.
What is the cheapest printing of Merfolk Secretkeeper // Venture Deeper?
The cheapest printing is Throne of Eldraine (#53) at about $0.26.
Who illustrated Merfolk Secretkeeper // Venture Deeper?
This printing of Merfolk Secretkeeper // Venture Deeper was illustrated by Allen Williams.