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Second Wind — Future Sight

Second Wind

FUT · Future Sight #57 · Uncommon · released 2007-05-04

{2}{U}
Enchantment — Aura
Enchant creature {T}: Tap enchanted creature. {T}: Untap enchanted creature.
Vindr stormchasers believe that the same ancient forces that move the winds can also move mortal minds and hearts.

Second Wind is an uncommon blue enchantment from Future Sight (2007). Recent market prices range from $1.35 to $8.10 depending on printing and finish. It is legal in Modern, Legacy, Vintage, Commander, Oathbreaker and Penny Dreadful.

USD$1.65
USD Foil$8.10
IllustratorMatt Stewart
LanguageEN
Layoutnormal
ScryfallView

Format legality

Where you can play Second Wind in sanctioned and popular formats.

All printings

Prices range from $1.35 to $8.10 across finishes. Cheapest printing: Future Sight at $1.35.

SetNo.RarityPriceFoil
Future Sight This page57Uncommon$1.35$8.10

More from Future Sight

See all 180 cards in Future Sight →

Rulings

Official rulings from Wizards of the Coast (1).

  • 2007-05-01These abilities are abilities of the Aura, not abilities granted to the creature. Only the Aura’s controller can activate them.

Frequently asked questions

Is Second Wind legal in Commander?
Yes — Second Wind is legal in Commander (EDH).
What formats is Second Wind legal in?
Second Wind is legal in Modern, Legacy, Vintage, Commander, Oathbreaker and Penny Dreadful.
How many times has Second Wind been printed?
Second Wind has a single printing, released in 2007.
What is the cheapest printing of Second Wind?
The cheapest printing is Future Sight (#57) at about $1.35.
Who illustrated Second Wind?
This printing of Second Wind was illustrated by Matt Stewart.