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Adaptive Snapjaw — Jumpstart: Historic Horizons

Adaptive Snapjaw

J21 · Jumpstart: Historic Horizons #537 · Common · released 2021-08-26

{4}{G}
Creature — Lizard Beast
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Adaptive Snapjaw is a common green creature from Jumpstart: Historic Horizons (2021). It has been printed 2 times across 2 sets, from 2013 to 2021. Recent market prices range from $0.17 to $0.34 depending on printing and finish. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Pauper, Oathbreaker, Historic, Brawl and Penny Dreadful.

IllustratorTomasz Jedruszek
LanguageEN
Layoutnormal
ScryfallView

Format legality

Where you can play Adaptive Snapjaw in sanctioned and popular formats.

All printings (2)

Prices range from $0.17 to $0.34 across finishes. Cheapest printing: Gatecrash at $0.17.

SetNo.RarityPriceFoil
Gatecrash113Common$0.17$0.34
Jumpstart: Historic Horizons This page537Common——

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See all 373 cards in Jumpstart: Historic Horizons →

Rulings

Official rulings from Wizards of the Coast (6).

  • 2013-04-15When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
  • 2013-04-15Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.
  • 2013-04-15If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
  • 2013-04-15If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
  • 2013-04-15If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
  • 2013-04-15When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.

Frequently asked questions

Is Adaptive Snapjaw legal in Commander?
Yes — Adaptive Snapjaw is legal in Commander (EDH).
What formats is Adaptive Snapjaw legal in?
Adaptive Snapjaw is legal in Pioneer, Modern, Legacy, Vintage, Commander, Pauper, Oathbreaker, Historic, Brawl and Penny Dreadful.
How many times has Adaptive Snapjaw been printed?
Adaptive Snapjaw has been printed 2 times across 2 sets, from 2013 to 2021.
What is the cheapest printing of Adaptive Snapjaw?
The cheapest printing is Gatecrash (#113) at about $0.17.
Who illustrated Adaptive Snapjaw?
This printing of Adaptive Snapjaw was illustrated by Tomasz Jedruszek.