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Inniaz, the Gale Force — Jumpstart

Inniaz, the Gale Force

JMP · Jumpstart #12 · Rare · released 2020-07-17

{3}{U}{U}
Legendary Creature — Djinn
Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.

Inniaz, the Gale Force is a rare blue creature from Jumpstart (2020). Its recent market price is about $0.33. It is legal in Legacy, Vintage, Commander, Oathbreaker, Historic and Brawl.

USD$0.31
IllustratorLivia Prima
LanguageEN
Layoutnormal
ScryfallView

Format legality

Where you can play Inniaz, the Gale Force in sanctioned and popular formats.

All printings

Prices range from $0.33 to $0.33 across finishes. Cheapest printing: Jumpstart at $0.33.

SetNo.RarityPriceFoil
Jumpstart This page12Rare$0.33—

More from Jumpstart

See all 496 cards in Jumpstart →

Rulings

Official rulings from Wizards of the Coast (9).

  • 2020-06-23Inniaz’s ability triggers just once, no matter how many creatures with flying attack beyond the third.
  • 2020-06-23Inniaz’s ability resolves even if some or all of the attacking creatures lose flying or leave combat before it resolves.
  • 2020-06-23Inniaz’s ability resolves before blockers are chosen.
  • 2020-06-23You choose the permanents to be blown over to other players while Inniaz’s ability is resolving. No player may take actions between the time you make the choices and the time control changes.
  • 2020-06-23If you give away a creature you control with flying that attacked, it’s removed from combat. It will still be tapped if it was tapped, so it won’t be able to block.
  • 2020-06-23In a two-player game, you exchange control of two permanents of your choice with your opponent.
  • 2020-06-23If any player controls no nonland permanents, the player to their left doesn’t gain control of anything.
  • 2020-06-23In a Two-Headed Giant game, Inniaz’s ability ignores who’s on which team. The leftmost player on each team gains control of a teammate’s permanent, and the rightmost player gains one from the opposing team’s leftmost player. If your teammate gains control of an attacking creature this way, it’s still removed from combat.
  • 2020-06-23The control-change effect of Inniaz’s last ability lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Inniaz leaves the battlefield. In a multiplayer game, a player who leaves the game takes back their permanent and gives back the one they took.

Frequently asked questions

Is Inniaz, the Gale Force legal in Commander?
Yes — Inniaz, the Gale Force is legal in Commander (EDH).
What formats is Inniaz, the Gale Force legal in?
Inniaz, the Gale Force is legal in Legacy, Vintage, Commander, Oathbreaker, Historic and Brawl.
How many times has Inniaz, the Gale Force been printed?
Inniaz, the Gale Force has a single printing, released in 2020.
What is the cheapest printing of Inniaz, the Gale Force?
The cheapest printing is Jumpstart (#12) at about $0.33.
Who illustrated Inniaz, the Gale Force?
This printing of Inniaz, the Gale Force was illustrated by Livia Prima.