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Waking the Trolls — Kaldheim

Waking the Trolls

KHM · Kaldheim #234 · Rare · released 2021-02-05

{4}{R}{G}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Waking the Trolls is a rare green-red enchantment from Kaldheim (2021). It has been printed 3 times across 2 sets. Recent market prices range from $0.26 to $0.75 depending on printing and finish. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.

USD$0.25
USD Foil$0.42
IllustratorDaniel Ljunggren
LanguageEN
Layoutsaga
ScryfallView

Format legality

Where you can play Waking the Trolls in sanctioned and popular formats.

All printings (3)

Prices range from $0.26 to $0.75 across finishes. Cheapest printing: Kaldheim at $0.26.

SetNo.RarityPriceFoil
Kaldheim Promos234sRare—$0.40
Kaldheim Promos234pRare$0.35$0.75
Kaldheim This page234Rare$0.26$0.42

More from Kaldheim

See all 407 cards in Kaldheim →

Rulings

Official rulings from Wizards of the Coast (7).

  • 2021-02-05As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
  • 2021-02-05Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
  • 2021-02-05A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
  • 2021-02-05Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
  • 2021-02-05If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
  • 2021-02-05Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
  • 2021-02-05Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.

Frequently asked questions

Is Waking the Trolls legal in Commander?
Yes — Waking the Trolls is legal in Commander (EDH).
What formats is Waking the Trolls legal in?
Waking the Trolls is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.
How many times has Waking the Trolls been printed?
Waking the Trolls has been printed 3 times across 2 sets.
What is the cheapest printing of Waking the Trolls?
The cheapest printing is Kaldheim (#234) at about $0.26.
Who illustrated Waking the Trolls?
This printing of Waking the Trolls was illustrated by Daniel Ljunggren.