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Tergrid, God of Fright // Tergrid's Lantern — Kaldheim

Tergrid, God of Fright // Tergrid's Lantern

KHM · Kaldheim #307 · Rare · released 2021-02-05

{3}{B}{B}
Legendary Creature — God
Menace Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.

Tergrid, God of Fright // Tergrid's Lantern is a rare black creature from Kaldheim (2021). It has been printed 4 times across 3 sets. Recent market prices range from $18.08 to $67.98 depending on printing and finish. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.

USD$17.41
USD Foil$29.22
IllustratorRichard Luong
LanguageEN
Layoutmodal_dfc
ScryfallView

Format legality

Where you can play Tergrid, God of Fright // Tergrid's Lantern in sanctioned and popular formats.

All printings (4)

Prices range from $18.08 to $67.98 across finishes. Cheapest printing: Kaldheim at $18.08.

SetNo.RarityPriceFoil
Kaldheim Promos112sRare—$67.98
Kaldheim This page307Rare$18.08$28.16
Kaldheim112Rare$19.85$19.10
Magic Online Promos88290Rare——

More from Kaldheim

See all 407 cards in Kaldheim →

Rulings

Official rulings from Wizards of the Coast (15).

  • 2021-02-05A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
  • 2021-02-05If an opponent sacrifices a nontoken permanent, it doesn't matter which graveyard it goes to. Tergrid's ability will trigger.
  • 2021-02-05If the card leaves the graveyard before Tergrid's ability resolves, you can't put it onto the battlefield, even if it returns to the graveyard before the ability resolves.
  • 2021-02-05If an opponent sacrifices a nontoken permanent or discards a permanent card as part of paying the cost of a spell or ability, Tergrid's ability will trigger and goes on the stack on top of that spell or ability. Tergrid's ability will resolve before that spell or ability.
  • 2021-02-05If you put an Aura onto the battlefield using Tergrid's ability, you choose what the Aura will enchant just before it enters the battlefield. An Aura put onto the battlefield this way doesn't target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.
  • 2021-02-05The player targeted by the first ability of Tergrid's Lantern can choose to lose 3 life even if they have nonland permanents to sacrifice or cards to discard. They can't choose to sacrifice a nonland permanent if they don't control any, nor can they choose to discard a card if they have none in hand.
  • 2021-02-05There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
  • 2021-02-05To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
  • 2021-02-05If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
  • 2021-02-05If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
  • 2021-02-05The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
  • 2021-02-05A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
  • 2021-02-05If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
  • 2021-02-05If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
  • 2021-02-05In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.

Frequently asked questions

Is Tergrid, God of Fright // Tergrid's Lantern legal in Commander?
Yes — Tergrid, God of Fright // Tergrid's Lantern is legal in Commander (EDH).
What formats is Tergrid, God of Fright // Tergrid's Lantern legal in?
Tergrid, God of Fright // Tergrid's Lantern is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.
How many times has Tergrid, God of Fright // Tergrid's Lantern been printed?
Tergrid, God of Fright // Tergrid's Lantern has been printed 4 times across 3 sets.
What is the cheapest printing of Tergrid, God of Fright // Tergrid's Lantern?
The cheapest printing is Kaldheim (#307) at about $18.08.
Who illustrated Tergrid, God of Fright // Tergrid's Lantern?
This printing of Tergrid, God of Fright // Tergrid's Lantern was illustrated by Richard Luong.