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Brass's Tunnel-Grinder // Tecutlan, the Searing Rift — The Lost Caverns of Ixalan

Brass's Tunnel-Grinder // Tecutlan, the Searing Rift

LCI · The Lost Caverns of Ixalan #373 · Rare · released 2023-11-17

{2}{R}
Legendary Artifact
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)

Brass's Tunnel-Grinder // Tecutlan, the Searing Rift is a rare red artifact from The Lost Caverns of Ixalan (2023). It has been printed 2 times across 1 set. Recent market prices range from $2.81 to $5.15 depending on printing and finish. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.

USD$4.84
USD Foil$5.32
IllustratorCristi Balanescu
LanguageEN
Layouttransform
ScryfallView

Format legality

Where you can play Brass's Tunnel-Grinder // Tecutlan, the Searing Rift in sanctioned and popular formats.

All printings (2)

Prices range from $2.81 to $5.15 across finishes. Cheapest printing: The Lost Caverns of Ixalan at $2.81.

SetNo.RarityPriceFoil
The Lost Caverns of Ixalan This page373Rare$4.69$5.15
The Lost Caverns of Ixalan135Rare$2.81$4.48

More from The Lost Caverns of Ixalan

See all 415 cards in The Lost Caverns of Ixalan →

Rulings

Official rulings from Wizards of the Coast (18).

  • 2023-11-10You choose how many cards to discard as the first ability of Brass's Tunnel-Grinder resolves. You may choose to discard no cards and just draw a card.
  • 2023-11-10If a permanent spell cast using mana produced by Tecutlan, the Searing Rift has {X} in its mana cost, use the value chosen for X when calculating that spell's mana value.
  • 2023-11-10Tecutlan, the Searing Rift's triggered ability will resolve before the spell that caused it to trigger.
  • 2023-11-10A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
  • 2023-11-10When you discover, you must exile cards. The only optional part of the ability is whether you cast the exiled card or put it into your hand.
  • 2023-11-10You exile the cards face up. All players will be able to see them.
  • 2023-11-10If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, you must pay those to cast it.
  • 2023-11-10If the discovered card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • 2023-11-10If you can't cast the discovered card (perhaps because there are no legal targets for the spell), you'll put it into your hand.
  • 2023-11-10Some spells and abilities that cause you to discover may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve and you won't discover.
  • 2023-11-10The mana value of a split card is determined by the combined mana cost of its two halves. If discover allows you to cast a split card, you may cast either half (as long as its mana value is less than or equal to the effect's discover value) but not both halves.
  • 2023-11-10If you discover an adventurer card, split card, or modal double-faced card, you might be able to cast that card with either set of characteristics depending on the effect's discover value. For example, if you discover 4 and reveal Galvanic Giant (an adventurer card from Wilds of Eldraine with a mana value of 4), you could cast Galvanic Giant, but not Storm Reading (its Adventure, which has a mana value of 7). If you discover 7 and reveal Galvanic Giant, you could cast either Galvanic Giant or Storm Reading.
  • 2023-11-10Some cards refer to a player who has "descended this turn." This means that a permanent card has been put into that player's graveyard from anywhere this turn.
  • 2023-11-10Some cards refer to the number of times a player descended this turn. Those cards care about the number of permanent cards put into that player's graveyard from anywhere this turn.
  • 2023-11-10In either case, it doesn't matter if those cards are still in that player's graveyard.
  • 2023-11-10A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card. Tokens are not cards, and while tokens are put into the graveyard before ceasing to exist, that action doesn't count as a player having descended.
  • 2023-11-10Multiple cards have abilities that begin with "At the beginning of your end step, if you descended this turn." These cards don't need to have been under your control at the time you descended. For example, if a permanent card is put into your graveyard during your first main phase and you cast Stalactite Stalker your second main phase, its ability will trigger at the beginning of your end step.
  • 2023-11-10Abilities that begin with "At the beginning of your end step, if you descended this turn" will trigger only once during your end step, no matter how many times you descended this turn. However, if you haven't descended this turn as your end step begins, the ability won't trigger at all. It's not possible to put a permanent card into your graveyard during the end step in time to have the ability trigger.

Frequently asked questions

Is Brass's Tunnel-Grinder // Tecutlan, the Searing Rift legal in Commander?
Yes — Brass's Tunnel-Grinder // Tecutlan, the Searing Rift is legal in Commander (EDH).
What formats is Brass's Tunnel-Grinder // Tecutlan, the Searing Rift legal in?
Brass's Tunnel-Grinder // Tecutlan, the Searing Rift is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.
How many times has Brass's Tunnel-Grinder // Tecutlan, the Searing Rift been printed?
Brass's Tunnel-Grinder // Tecutlan, the Searing Rift has been printed 2 times across 1 set.
What is the cheapest printing of Brass's Tunnel-Grinder // Tecutlan, the Searing Rift?
The cheapest printing is The Lost Caverns of Ixalan (#135) at about $2.81.
Who illustrated Brass's Tunnel-Grinder // Tecutlan, the Searing Rift?
This printing of Brass's Tunnel-Grinder // Tecutlan, the Searing Rift was illustrated by Cristi Balanescu.