◆
Decktrove
Home · Sets · Modern Horizons 3 · #350
Archway of Innovation — Modern Horizons 3

Archway of Innovation

MH3 · Modern Horizons 3 #350 · Rare · released 2024-06-14

Land
This land enters tapped unless you control an Island. {T}: Add {U}. {U}, {T}: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Archway of Innovation is a rare land from Modern Horizons 3 (2024). It has been printed 3 times across 2 sets. Recent market prices range from $1.25 to $4.71 depending on printing and finish. It is legal in Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.

USD$2.83
USD Foil$5.27
IllustratorSam Burley
LanguageEN
Layoutnormal
ScryfallView

Format legality

Where you can play Archway of Innovation in sanctioned and popular formats.

All printings (3)

Prices range from $1.25 to $4.71 across finishes. Cheapest printing: Modern Horizons 3 at $1.25.

SetNo.RarityPriceFoil
Modern Horizons 3 Promos214sRare—$2.66
Modern Horizons 3 This page350Rare$3.42$4.71
Modern Horizons 3214Rare$1.25$1.57

More from Modern Horizons 3

See all 524 cards in Modern Horizons 3 →

Rulings

Official rulings from Wizards of the Coast (6).

  • 2024-06-07You must already control an Island as Archway of Innovation enters the battlefield for it to enter untapped. If it enters the battlefield at the same time as an Island when you control no other Islands, it will enter tapped.
  • 2024-06-07Multiple instances of improvise are redundant.
  • 2024-06-07When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated. Improvise doesn't change a spell's mana cost or mana value.
  • 2024-06-07If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped before you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.
  • 2024-06-07Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.
  • 2024-06-07When using improvise to cast a spell with {X} in its cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell's total cost. Then you can tap artifacts you control to help pay that cost. For example, if you activate the last ability of Archway of Innovation and then cast Wrath of the Skies (a spell with mana cost {X}{W}{W}), choosing 3 as the value of X, the total cost is {3}{W}{W}. If you tap two artifacts, you'll have to pay {1}{W}{W}.

Frequently asked questions

Is Archway of Innovation legal in Commander?
Yes — Archway of Innovation is legal in Commander (EDH).
What formats is Archway of Innovation legal in?
Archway of Innovation is legal in Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.
How many times has Archway of Innovation been printed?
Archway of Innovation has been printed 3 times across 2 sets.
What is the cheapest printing of Archway of Innovation?
The cheapest printing is Modern Horizons 3 (#214) at about $1.25.
Who illustrated Archway of Innovation?
This printing of Archway of Innovation was illustrated by Sam Burley.