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Make Your Own Luck — Outlaws of Thunder Junction

Make Your Own Luck

OTJ · Outlaws of Thunder Junction #218 · Uncommon · released 2024-04-19

{3}{G}{U}
Sorcery
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)
"Aim alone won't win you a duel if you can't keep your nerve." —Annie Flash

Make Your Own Luck is an uncommon green-blue sorcery from Outlaws of Thunder Junction (2024). It has been printed 2 times across 1 set. Recent market prices range from $0.15 to $0.41 depending on printing and finish. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic and Brawl.

USD$0.13
USD Foil$0.36
IllustratorChris Seaman
LanguageEN
Layoutnormal
ScryfallView

Format legality

Where you can play Make Your Own Luck in sanctioned and popular formats.

All printings (2)

Prices range from $0.15 to $0.41 across finishes. Cheapest printing: Outlaws of Thunder Junction at $0.15.

SetNo.RarityPriceFoil
Outlaws of Thunder Junction371Uncommon$0.25$0.41
Outlaws of Thunder Junction This page218Uncommon$0.15$0.37

More from Outlaws of Thunder Junction

See all 374 cards in Outlaws of Thunder Junction →

Rulings

Official rulings from Wizards of the Coast (7).

  • 2024-06-07If an instant or a card with flash is plotted this way, you can still cast it only when you have priority during your main phase while the stack is empty.
  • 2024-04-12Plot abilities are written "Plot [cost]," which means "Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted."
  • 2024-04-12Exiling a card using its plot ability is a special action. Once you announce you're taking that action, no other player can respond by trying to remove that card from your hand.
  • 2024-04-12If there are fewer than three cards in your library, look at all of the cards in your library and follow the instructions in order. For example, if you had only two cards in your library, you would look at both, exile and plot up to one nonland card from among them, and then put the rest into your hand. Sounds like your luck is about to run out.
  • 2024-04-12If you're casting a plotted card from exile without paying its mana cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.
  • 2024-04-12If a plotted card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • 2024-04-12You can't cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty.

Frequently asked questions

Is Make Your Own Luck legal in Commander?
Yes — Make Your Own Luck is legal in Commander (EDH).
What formats is Make Your Own Luck legal in?
Make Your Own Luck is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic and Brawl.
How many times has Make Your Own Luck been printed?
Make Your Own Luck has been printed 2 times across 1 set.
What is the cheapest printing of Make Your Own Luck?
The cheapest printing is Outlaws of Thunder Junction (#218) at about $0.15.
Who illustrated Make Your Own Luck?
This printing of Make Your Own Luck was illustrated by Chris Seaman.