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Tovolar, Dire Overlord // Tovolar, the Midnight Scourge — Secret Lair Drop

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

SLD · Secret Lair Drop #1612 · Rare · released 2024-06-24

{1}{R}{G}
Legendary Creature — Human Werewolf
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge is a rare green-red creature from Secret Lair Drop (2024). It has been printed 5 times across 4 sets, from 2021 to 2024. Recent market prices range from $0.40 to $21.62 depending on printing and finish. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.

USD$21.45
USD Foil$20.99
IllustratorZoltan Boros
LanguageEN
Layouttransform
ScryfallView

Format legality

Where you can play Tovolar, Dire Overlord // Tovolar, the Midnight Scourge in sanctioned and popular formats.

All printings (5)

Prices range from $0.40 to $21.62 across finishes. Cheapest printing: Innistrad: Midnight Hunt at $0.40.

SetNo.RarityPriceFoil
Innistrad: Midnight Hunt Promos246sRare—$4.84
Innistrad: Midnight Hunt311Rare$0.88$2.18
Innistrad: Midnight Hunt246Rare$0.40$2.56
Innistrad: Double Feature246Rare$2.15$21.47
Secret Lair Drop This page1612Rare$21.62$20.96

More from Secret Lair Drop

See all 2760 cards in Secret Lair Drop →

Rulings

Official rulings from Wizards of the Coast (12).

  • 2021-09-24The second ability of Tovolar, Dire Overlord seems a little strange because Tovolar and other Human Werewolf creatures in this set transform when it becomes night anyway. Tovolar, however, isn't content to transform Werewolf creatures from just one set. This ability will allow you to transform Human Werewolf creatures from previous visits to Innistrad as well.
  • 2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
  • 2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
  • 2021-09-24If a creature you control that's a Wolf and a Werewolf deals combat damage to a player, the first ability triggers only once.
  • 2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
  • 2021-09-24The first ability of each of Tovolar's faces triggers once for each Wolf or Werewolf you control that deals combat damage to a player. For example, if you attack with three Wolf creatures and they all deal combat damage to a player, the ability triggers three times.
  • 2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.
  • 2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
  • 2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
  • 2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
  • 2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
  • 2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

Frequently asked questions

Is Tovolar, Dire Overlord // Tovolar, the Midnight Scourge legal in Commander?
Yes — Tovolar, Dire Overlord // Tovolar, the Midnight Scourge is legal in Commander (EDH).
What formats is Tovolar, Dire Overlord // Tovolar, the Midnight Scourge legal in?
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.
How many times has Tovolar, Dire Overlord // Tovolar, the Midnight Scourge been printed?
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge has been printed 5 times across 4 sets, from 2021 to 2024.
What is the cheapest printing of Tovolar, Dire Overlord // Tovolar, the Midnight Scourge?
The cheapest printing is Innistrad: Midnight Hunt (#246) at about $0.40.
Who illustrated Tovolar, Dire Overlord // Tovolar, the Midnight Scourge?
This printing of Tovolar, Dire Overlord // Tovolar, the Midnight Scourge was illustrated by Zoltan Boros.