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Aetherworks Marvel — Kaladesh Promos

Aetherworks Marvel

PKLD · Kaladesh Promos #193s · Mythic · released 2016-09-30

{4}
Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter). {T}, Pay six {E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Aetherworks Marvel is a mythic artifact from Kaladesh Promos (2016). It has been printed 5 times across 5 sets, from 2016 to 2025. Recent market prices range from $0.29 to $6.62 depending on printing and finish. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.

USD Foil$6.62
IllustratorJames Paick
LanguageEN
Layoutnormal
ScryfallView

Format legality

Where you can play Aetherworks Marvel in sanctioned and popular formats.

All printings (5)

Prices range from $0.29 to $6.62 across finishes. Cheapest printing: Aetherdrift Commander at $0.29.

SetNo.RarityPriceFoil
Kaladesh Promos This page193sMythic—$6.62
Kaladesh193Mythic$0.34$1.83
Kaladesh Remastered219Mythic——
Modern Horizons 3 Commander281Mythic$0.32—
Aetherdrift Commander123Mythic$0.29—

More from Kaladesh Promos

See all 83 cards in Kaladesh Promos →

Rulings

Official rulings from Wizards of the Coast (14).

  • 2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • 2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • 2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • 2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • 2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • 2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • 2024-06-07{E} is the energy symbol. It represents one energy counter.
  • 2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • 2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • 2016-09-20Tokens that are sacrificed or destroyed are put into their owner's graveyard before ceasing to exist. If you controlled the token, Aetherworks Marvel's first ability will trigger.
  • 2016-09-20The card cast with Aetherworks Marvel's second ability is cast from your library.
  • 2016-09-20If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs, such as emerge costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Incendiary Sabotage, you must pay those to cast the card.
  • 2016-09-20If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • 2016-09-20Aetherworks Marvel's first ability triggers whenever any permanent you control is put into a graveyard from the battlefield, including Aetherworks Marvel itself and other permanents put into a graveyard at the same time as it.

Frequently asked questions

Is Aetherworks Marvel legal in Commander?
Yes — Aetherworks Marvel is legal in Commander (EDH).
What formats is Aetherworks Marvel legal in?
Aetherworks Marvel is legal in Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Historic, Brawl and Penny Dreadful.
How many times has Aetherworks Marvel been printed?
Aetherworks Marvel has been printed 5 times across 5 sets, from 2016 to 2025.
What is the cheapest printing of Aetherworks Marvel?
The cheapest printing is Aetherdrift Commander (#123) at about $0.29.
Who illustrated Aetherworks Marvel?
This printing of Aetherworks Marvel was illustrated by James Paick.